Archive for the ‘Blood angels’ Category

On the 5th of march Deathwatch: Overkill hit the shelves of gaming stores across the world. My copy arrived in the post in the morning from the nice people at Element Games.

After ripping open the box and drooling over the nice new plastic models I put it to one side and carried on with everyday life. Yesterday evening I had a chance to look at everything properly and read through the rules.

As you can see the box has a nice glossy finish, it is the “standard” GW sized box (Age Of Sigmar/ Dark Vengeance) with pictures of the painted models around the edge of the back box.

Inside are the rule book and assembly guide, as well as a range ruler, 6 dice, a set of character cards, a set of cult ambush cards, and 8 board sections. The rules Only take up 7 pages (of which part of the page is taken up with background info). 4 pages make up a ‘eavy metal colour spread on the models. And 20 pages make up the 9 missions. The boards are the same quality as the ones found in Space Hulk complete with the Embossed details.

On to the models, you get 11 Deathwatch members all drawn from different chapters (some of which have separate chapter shoulder pads). All of the models are covered in their chapter iconography, with the Salamanders Terminator and the Blood Ravens Librarian stand out as two of my favourite models!

Next  we have the sprue with the Patriarch, Magus, Primus and Familiars. Out of all the models the Patriarch has been around for a few years in the form of the Broodlord in the tyranid list, both the Magus and the Familiars have been missing for some years, and the Primus is a new strain of Hybrid.

Finally we have the sprue with all the other cult models (their are two of these in the box) It is made up of

1st and 2nd generation Hybrids (on 32mm bases) x 12.

3rd and 4th generation Hybrids (on 25mm bases)  x 16.

Purestrain Genestealers (on 32mm bases) x 2.

Abberants (on 32mm bases) x 4.

Out of all the models in the box, it is the Cult models that I am interested in more, and hopefully they will get the Mini-dex treatment like the Harlequins, Imperial Knights, Adeptus Mechanicus,and Militarum Tempestus have had.

40K rules can be found in Issues 109 and 110 of White Dwarf weekly or for free here

https://www.games-workshop.com/resources/PDF/Deathwatch/40k-rules-deathwatch-en.pdf

Hopefully a cult limo model will be made………………………….

 

Over the past 10 years or so their have been many rumours about the deathwatch in 40k. From the 3rd elusive Inquisitor codex for 3rd/4th edition, up until the upgrade sprue for the sternguard last year.

However it was leaked the other day that February 27th will be the pre-order date for GW’s next board game Deathwatch: Overkill. featuring not only the Deatwatch Marines but also the long awaited return of…………….

Genestealer Cults!

Now back in the 1st and 2nd edition of 40K Genestealer cults had their own army lists. In fact in the 1st edition they had nothing to do with the Tyranids, but the genestealers were absorbed into the tyranids in the 2nd/3rd edition codexes. The rest of the cult was abandoned, only to appear in unofficial army lists. However are about to change, and the cult gets 39 models in the new game. Hopefully GW will turn the cult in to a full codex some time in the future.

As it stands the game contains 50 models consisting of

11 x Deathwatch Marines

1 x Genestealer Patriarch.

1 x Genestealer Magus.

1 x Genestealer Primus.

2 x Genestealer Familiars.

2 x Purstrain Genestealers.

4 x Genestealer Aberrants.

12 x 1st and 2nd Generation Hybrids.

6 x 3rd Generation Hybrids.

8 x 4th Generation Hybrids.

2 x Hybrids with Mining lasers.

Pictures can be found here

BREAKING – GW Spoils Deathwatch Product Info

New Space Marine Deathwatch Pictures REVEALED

40K: Deathwatch Genestealer Broodkin Pics SPOTTED!

I had hoped for a Space Hulk type game with boards that had the “jig” connection allowing you to combine the two game. But it seems that it will follow along the similar lines as Assassination: Execution Force and Betrayal At Calth that were released last year!

That is the question. When I started redoing my Space Wolves I decided that they needed to be based on the newer 32mm bases rather than the old 25mm bases. You can pick up the 32mm ones from GW mail order  (10 for £3.00 or 100 for £27.00)  I picked mine up from eBay for about £6.00 (for 20) from eBay. Now as I was just starting on the Space Wolves I had no problems with removing the old bases, however it got me thinking about my Blood Angels (as well as my Black Templars and Iron Warriors).

I personally think that the 32mm bases make Space Marines more imposing, however the thought of re-basing nearly 100 models is quite off putting!

However their are a 3 options.

Option 1: Leave them on 25mm bases!

Option 2: Buy 32mm bases and rebase the lot!

Option 3: Pick up some base adapters.

Now as I said I options 1 and 2 were a no go, however option 3 needed looking into. After searching the internet I came across a number of companies selling 25-32mm adapters made from MDF, Resin, and Plastic. However they were all located in the USA and shipping would have cost an arm and a leg, by the time you add on import duty to the UK! I did however find one UK company that stocked them unfortunately they were out of stock. So I waited and when they had them back in stock and ordered up 100 of them.

DSCN0818

As you can see from the above picture the adapters come in two pieces which fit snugly around the 25mm base. All they need is a small amount of glue and some filler over the joins.

DSCN0821

As you can see the models feet no longer hang over the edge of the base, and all that is needed is some sand a paint to finish them off.

Each adepter cost 25p so not only do they work out cheaper than buying new bases, you also only need to texture the top edge.

The Adapters can be bought from here.

https://www.bitzbox.co.uk/product_info.php/tabletop-adapters-25mm-to-32mm-adapter-p-6052

Its 332 days (at the time of writing) until November 2016. Which marks my 25th year of wargaming, and I have been debating what I want to do to mark it. At the moment I am thinking of organizing a game of Warhammer 40000 Apocalypse with my Blood Angels, Imperial Guard, and Adeptus Mechanicus. As well as a new force, and this is where the problem lies. Do I?

(A) Add an Imperial Guard Tank Company ?

or

(B) Reboot my Space Wolves ?

I can do one or the other but not both! Models are not an issue as I have 10 Le Man Russ tanks as well as Basilisks, and few super heavy tanks unmade stored in a box. The same goes for the Space Wolves. At the moment the Space Wolves are winning, as I have a conversion in mind for Ragnar Blackmane.

But then their are all those tanks just calling my name……………………

Or stuck down by Nurgles rot!

For the past few days I have been feeling rather poorly, and last night I came out with a full blown cold! Now I had intended to work on some Infinity models, but I kept thinking back to the pictures I took of my Blood Angels and Orks on the tablescapes urban tiles. Now 90% of the two forces are painted, but the Cities of Death terrain is not even 5% finished (as you can see from the pictures). So I have decided that its time to start painting some terrain. I have dug out some spray cans (Black, Grey, and Red Oxide) my old paint set (the one with the hex shaped pots) and my weathering pigments.

My plan is to get the 13 buildings that are ready to be under coated primed and painted before the start of next week (I have already made a start, with 5 ready to go). Once these are done I shall make some more from the big pile of CoD tiles that I still have left over and the remains of my old buildings. If I can get 7 more buildings made from what I have left that will give me 20 in total.

Once the buildings are done I can see about starting the Tablescapes “Urban” tiles. All I need to do then is make some scatter terrain (rubble piles, wrecks, etc.)

Unfortunately all this urban fighting has lead me to order the Blood Angles codex…………………………..

So part 2 of my review of the Tablescape tiles is the Forgotten city/ Ruined Temple (during the Kickstarter this theme was going to be Ruined Temple, but it was changed at a later date).

Now the Forgotten city tiles are one of the sets that I did NOT pledge for in the kickstarter, somewhere along the lines wires were crossed and not only did Backerkit get it wrong Mantic (who are fulfilling the shipments) picked the wrong set! However I resolved the issue with Secret weapons Mr Justin, and decided to keep the tiles (rather than go through the hassle of sending them back)

First things first the Forgotten City tiles are thinner (6mm) than the Urban tiles (12mm), not much of a problem it just means that the two cannot be mixed very easy. Their are also 16 unique designs, meaning each tile in my 16 tile set is different.

So first up we have 5 “foundation” (plain) tiles, and as I said above each one is different. Each one is covered in 25mm (1 Inch) flagstones, some of which are raised higher than others. Their is also the odd piece of broken stone here and their as well as piles of dust and debris.

DSCN0485 DSCN0483 DSCN0482 DSCN0481 DSCN0480

 

 

 

 

 

 

 

Next we have 4 tiles with low level debris (broken columns and large chunks of masonry) and again each one is covered with broken/raised flagstones and small piles of rubble/dust.

DSCN0494 DSCN0488 DSCN0487 DSCN0486

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Next we have 1 tile with 4 broken tombs and a pile of rubble (top picture). And 2 tiles with skull pits (bottom pictures). Now one of the things that bugged me about GW’s Realm Of Battle tiles were the skulls, on the two sets that I own they have been filled in. However on these tiles they fit in well coupled with the ruined tombs.

DSCN0489 DSCN0493 DSCN0490

 

 

 

 

 

 

 

 

Next we have 2 “raised” tiles, the first one (left picture) is a mound of broken masonry and columns. The second one (right picture) is a raised plinth, it is about 25mm thick at the centre. And would make a great place to put a alter or ruined statue!

DSCN0492 DSCN0495

 

 

 

 

 

 

 

 

The last two tiles with a low curved wall/steps/seating area, with the same details as the rest of the tiles.

DSCN0497 DSCN0496

 

 

 

 

 

 

 

 

I took the opportunity to set up the tiles on my dinning room table (5ft x 3ft) the same as I did for the Urban tiles how ever the main stumbling block was terrain (90% of my terrain is Urban!) I did however find 2 sets of the ruins of osgiliath for the Lord Of The Rings game. I also got my Blood Angels and Chaos Daemons out for some more photos.

 

 

DSCN0498DSCN0502 DSCN0501

DSCN0500

DSCN0503

 

 

 

 

 

 

As you can see the details are fantastic on the tiles. Considering I had no intentions of purchasing this set, I am glad that both Backerkit and Mantic cocked up my order! Again these tile could be used for anything from Fantasy battles, through to modern day soldiers fighting across a ruined temple, all the way up to the far flung future on some distant planet. My main use for this set will be for Lord Of The Rings/The Hobbit (Moria from LOTR and Ravenhill in The Hobbit)

Next time I will look at the last tile set that I have Rolling fields……………………………………………………

 

So last week I said I would try to get a review and some photos of the Tablescapes tiles, So over the weekend I managed to grab a few hours to set up the tiles with some terrain and miniatures.

Here are my thoughts on the Urban Tiles.

Firstly this is the only part of my order that was right (well nearly) Rather than repeat what I have already posted see this post

https://grailslair.wordpress.com/2015/02/19/tablescapes-wargames-tiles/

So I went with the 16 tile “Urban” set with a 8 tile “Damaged Urban” set. However somewhere along the lines  everything got cocked up and I ended with an 8 tile “Mixed Urban” set! (4 “damaged” and 4 “clean” tiles).

Now their are 8 designs to the set, 2 x different “straights”, 1 x “T” section, 1 x “X” section, 1 x Grav plate, 1 x security barrier, 2 x different foundation (plain) tiles. My set contained the following, 4 x “straights”, 2 x “T” section, 2 x “X” section, 1 x Grav plate, 1 x security barrier, 6 x  foundation (plain) tiles.

DSCN0440

First up we have the 2 “straight” sections, As you can see both tiles have cracks in them much like a real road would, the details are very “generic” meaning they can be used from the modern day setting right up to the far flung future. One thing that does jump out is the surface texture of the road, the one on the left has a very “fine” surface texture. As opposed to the one on the right which is “smooth”.

DSCN0442 DSCN0443

 

 

 

 

 

 

 

 

Next we have “X” and “T” sections, and as with the straight tiles.The details are “generic”, the roads are cracked with a slight texture. and the pavements are cracked but “smooth”.

DSCN0444 DSCN0441

 

 

 

 

 

 

 

 

Next we have the “Grav” plate (left) and Security gate (right). Now the “Grav” plate is more of a “sci-fi” piece. The tile itself could have been made as a “dead end” road section (which is something I am considering doing). The security gate however is vary “generic”. It does however pose a problem, when down  flat it leaves a large “lump” in the road!

DSCN0446 DSCN0445

 

 

 

 

 

 

 

 

Next we have the “foundation” (plain) tiles. As you can see both tiles are  are covered in cracks, both are smooth enough to place “based” buildings. Each square is 37 x 37mm sq (about 1 and a 1/2 inches sq) they have a very “faint” texture to them that should take paint well.

DSCN0447 DSCN0448

 

 

 

 

 

 

 

Finally we have the 4 “damaged” tiles from the expansion pack. I ended up with 1 x “straight”, 1 x “X” and 2 x “foundation” tiles (the other 4 were “clean” tiles from the above). Both the “straight” and “X” tiles are oozing details, both are covered with craters and small piles of rubble. Their are also lots more cracks than the “clean” versions.

DSCN0453 DSCN0452

 

 

 

 

 

 

 

The 2 “foundation” tiles again ooze details. The one on the left has large piles of rubble as well as a few small “depressions”. The one on the right is however more flatter with only a few piles of rubble but lots of cracks!

DSCN0449 DSCN0450

 

 

 

 

 

 

 

 

Now having gone through all the tiles, I just had to have a go at putting it all together. Using my dinning room table I put together a 5ft x 3ft table (which over hung the table 4 inches all-round) As you can see each tile fits nice and snug to the next one, and both the “clean” and “damaged” mix well together.

DSCN0457 DSCN0455

 

 

 

 

 

 

 

Their are two types of clip that hold everything together, they fit into the slot on the bottom of the tiles nice and tight (much better than the GW Realm Of Battle board clips!)The left clip is for joining 4 tiles together and the one on the right is an “edge” clip.

DSCN0439 DSCN0454

 

 

 

 

 

 

I set up some terrain and my Blood Angels and Orks on the table. Most of the buildings are in a state of “repair” being a mix of my old terrain from the gaming club and new wall tiles sections. Its been a while since the blood angels, orks or terrain have seen the light of day (April time last year). And in that time both the orks and Blood Angels have received new army codex’s, dare I tread this path again?

DSCN0465 DSCN0464 DSCN0463I have to say it has been a long hard struggle to get these tiles, however they were worth the wait. The urban tiles are fantastic and I can see them getting lots of use in the future! One of the things that I like is the size 300 x 300mm (12 x 12 inches) it means that I can set up a 3ft x 5ft table on my dinning table with no problem. With the GW Realm Of Battle (RoB) tiles which are 610mm sq (24 inches sq) I am stuck for table size (2×4 or 6×4). The clips in this set are also much better than the RoB set.

Next time I will take a look at the Forgotten City/Ruined Temple tiles………………………